The 2nd transnational meeting of Cheritage Erasmus+ Project (2018-2020) took place in Greece on June 26 at European Institute for Local Development. The representatives of the partners have evaluated the activities carried out so far and have planned the next steps of the project.
The second transnational meeting will take place in Greece, on 26th of June and will be attended by people from eight European countries, partners in the Cheritage Project.
The topics of the meeting are Review and analysis, progress evaluation and fine-tuning of the project.
Main aims: Evaluation of Learning Activities; Interim report; Dissemination strategy analyses; Project updates; Meeting with the cultural managers; Planning the next activities
As a follow up activity we combined all three research methods experienced during the outdoor documentation and we have experienced the new method in an activity at Neolitoic Ggantija Temple
Ghar Dalam is Malta’s Oldest prehistoric site. In fact it a cave in Birzebbuga having a collection of fossils and artifacts from the Maltese Prehistory. Thename of the historical site of Għar Dalam means the dark cave. Għar Dalam provides the earliest evidence of human presence on Malta, with artefacts dating back 7,400 years to the Neolithic Period.
We have noticed that it is very important to locate the objective in its original historic and cultural context. We tried to understand what happened when the temples were used by ancestors, what was their function, what events marked the civilization that lived them, how they were abandoned, how they influenced Maltese culture and what role they have today. Therefore, what has happened in the past must be doubled with information about our perception of these historical and cultural objects.
During the documentation process we discover into the site a garden planted with indigenous plants and trees.
Research on the spot has the advantage of giving a new perspective on the goal. Besides the specialized information, the objective studied reveals new aspects depending on the characteristics of the participants. They used their observation capability to discover issues that are overlooked.
Visual Library of Cultural Heritage Project uses two outdoor methods of involving adult people in exploring places and cultural objectives: on spot documentation and study visit. These methods involve different learning resources and act as teaching tools within the context of the Visual Library of Cultural Heritage Project.
For this session we used the Case Study and Use Case methods for structuring the information. The participants were grouped into three mixed teams. Each team has chosen a leader to coordinate the team activities and communicate the results of the work. They analyzed a list of the cultural heritage objectives and each team selected a cultural item.
The work plan includes the following elements:
– The name of the selected cultural object
– Author or creator of the cultural or artistic element
– Picture (single photo)
– Goal Description
– Artistic elements that define the selected cultural object.
The mixed teams started the on-site documentation.
Once the cultural objective was found, the participant start to collect intormation in order to complete the case study. Each team used a different method:
Team A: Individual creativity
Team B: Personal experience and direct observation
Team C: Research on Primary and Secondary Resources
After that, they created a digital story using the Case Study based on their on-site documentation session. Thus the teams worked together, and in the end, each group leader presented the chosen objective. As a gamification method, each team created a presentation of the heritage objective chosen in the form of an attractive storyline that respects the collected data but involves the participants from a creative point of view. Thus each cultural objective was presented in a new light, from a fresh perspective.
Team A: Archeological Museum of Malta
Team B: The Siege Bell Memorial
Team C: The Maltese Armour and an imaginary story about Jean Parisot de La Valleta
The results of this learning activity highlighted the main outdoor research tools: on-site documentation, direct observation, informal discussions. As well, one of the most important resource in outdoor research is personality itself.
Google Arts & Culture is an online platform that collaborates with over 1,200 museums, galleries and institutions in 70 countries to make exhibits available for everyone online. During the second Learning Activity held in Malta, the participants made the Visual Library of Cultural Heritage Erasmus+ Project own profile on the Google Arts & Culture. On “Visual Library of Cultural Heritage” there are 90 cultural heritage objectives of the eight partner countries in the project: Czech Republic, Greece, Ireland, Italy, Malta, Portugal, Romania and Slovenia.
To learn step by step to use this platform, visit the Courses, trainings and presentations Section on this blog: https://cheritage.home.blog/courses-trainings-presentations/
The second learning and teaching activity within the Cheritage project was organized by TR Associates Ltd, on May 21-23, in St. Gillian, Malta
People from Malta, Ireland, Italy, Portugal, Slovenia, Greece, the Czech Republic and Romania participated in the meeting with main topic “Learn to create and work with a digital platform.” During the three days, they participated in seven workshops and trainings, practical demonstrations and presentations on the Maltese cultural heritage. They have developed guided three case studies based on their own on spot documentation. The project profile was created on Google Art & Culture, an online platform useful for the project purposes. Participants learned to use the game as a co-creation tool through the Skill Catch mobile app. On the last day, the participants chose a template for project cards that illustrate the cultural heritage of each country and participated in a practical demonstration about AR using Zappar application. They also attended to a training related to the dissemination of project results.
Visual Library of Cultural Heritage (2018-2020) is an Erasmus + Project financed by the European Commission. The project aims to increase awareness about European cultural heritage by involving adult learners in creating a Visual Library of Cultural Heritage platform that includes an AR gallery of the most important items of the cultural heritage of the participating countries.
This material reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the information contained therein.
May 21th – 23th 2019:
Learning Activity no. 2 : “Learn to create a digital platform”
TR Associates Ltd, the the Maltese partner in Visual Library of Cultural Heritage Erasmus + Project, will organize on May 21th – 23th 2019, the Second Learning/Teaching Activity of the project.
The meeting will start on May 21th, 9.00 AM at Millenium Chappel, Church St St Julians (San Giljan), Malta.